[Bouncer] ensure that bouncer expansion callback..
Will accept setVisibilityChanged#isNotVisible. When dream appears, for whatever reason, expansion is set to 0 which is BOUNCER_VISIBLE. This propagates FULLY_SHOWN to callback listeners (for both with feature flag off and on). In the same code path, bouncer#hide is called. The difference between the old bouncer and the new bouncer is that visibility was conflated so because the bouncer was already invisible, we did not propagate this data to the callback listener that visibility is hidden. I have separated this callback from when we set visibility with the actual state flow. Instead, call setVisibiltyChanged whenever show() or hide() is called for the interactor. Fixes: b/259081158 Test: Added a unit test. Test: Set screen saver and show screen saver when charging. Open screen saver a bunch of times from unlocked state and locked state to observe that touches are not lost. I have observed the bug behavior without my change. Change-Id: I56d535c0422337f09f009960d8e4117ec30ae9c1
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